Here's What's Different On Bellrsa
The clicker and idle RPG shelf picked up a few adjustments worth a quick mention.
- Added a new skill-tree format alongside the existing straightforward clicker options already available.
- Rebalanced upgrade cost scaling on the mid-game tier, which had felt steeper than intended.
- Fixed a rare bug where idle gains occasionally miscalculated after a long time away.
- Removed a content pack that stopped loading reliably; replaced it with a comparable one.
- Improved load time on the career-mode progress-overview screen, which had grown slower recently.
- Adjusted prestige-bonus scaling slightly for a more rewarding reset curve.
- Polished the progress summary screen with a clearer income-rate breakdown.
- Added an offline-progress estimate shown immediately upon returning to the game.
Everything listed is already in place, ready whenever you load it up next.